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Animate in 4 Weeks

Blender Basics for Kids (Ages 9–15)

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Class Descriptions

Blender Introduction

In this four-week Kids Animation with Blender course, students explore 3D animation through hands-on learning. They start with Blender basics (Week 1), progress to modeling and texturing (Week 2), learn animation principles (Week 3), and finish with a short animated project (Week 4). This fun, interactive course builds a strong foundation in 3D creativity.
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Week 1

This week focuses on getting familiar with Blender and the basics of 3D space.​

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Topics Covered:

  • Navigating Blender’s workspace: Viewports, toolbars, and panels

  • Understanding 3D coordinates (X, Y, Z axis)

  • Creating and manipulating basic 3D shapes (cubes, spheres, cones)

  • Introduction to object transformation: Move, Rotate, Scale

Modeling Basics

Week 2

​Students will dive into 3D modeling techniques to create more detailed objects.

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Topics Covered:

  • Understanding vertices, edges, and faces

  • Modifying objects to create unique shapes

  • Introduction to materials and textures

  • Basics of lighting and rendering an image

Animation Basics

Week 3

This week introduces animation principles and how to bring 3D models to life.

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Topics Covered:

  • Understanding the timeline and keyframes

  • Using the Graph Editor for smooth movements

  • Creating a bouncing ball animation (timing & spacing)

  • Basic physics: Adding gravity and collisions

Final Showcase

Week 4

Students apply everything they’ve learned to create their own short animation.

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Topics Covered:

  • Planning a walk cycle: Key poses and timing

  • Animating the cycle: Contact, passing, up, and down positions

  • Final rendering and exporting the animation

  • Presenting and receiving feedback

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